Sail booms collide with the rest of the ship now. If the boom is blocked from moving to the optimal angle, the ship will receive less power from the wind.
Fixed a bug where the second-to-last snapshot was sometimes being loaded after maintenance, rather than the last. Now the world should no longer appear to roll back a few minutes after maintenance. This fixes a duping exploit.
Respawning should no longer have the slight delay introduced in 0.2.2.1.
Fixed island chest opening SFX.
Metal scrap deposits that have already been harvested no longer play their explosion VFX upon loading in.
Atlas cores no longer play the atlas pulse VFX upon loading in.
Fixed a bug where players who have locked their own movement (by opening UI windows or the chat box) would be unaffected by the atlas pulse.
Players can no longer learn a new schematic in the middle of crafting, which fixes some UI bugs.
Fixed a bug that caused the edit ship frame UI to become stuck permanently.
Deleting a character from the character selection screen now requires you to type the word ‘DELETE’ to confirm.
OTHER FIXES AND TWEAKS
Players can no longer rebind the mouse buttons, which prevents people from being unable to access the Settings menu to fix their keybindings.
Fixed a temporary buffer file creation, which may mean a return to time-honored, artisanal cartography techniques.
Restored the Drissian pistol’s missing VFX.
Adjusted and removed certain VFX. It’s all a work in progress!