A REACTIVE WORLD

Worlds Adrift is a persistent sandbox – every tree that falls and every item crafted will exist and remain where it is forever, until you or someone else interacts with it. Attack creatures and they’ll respond. Defeat a ship and its wreckage plummets to the ground where it will rust through the passage of time, or until another player harvests it.

CRAFT AND CUSTOMISE

Explore the skies in your own unique skyship of any shape or size that you desire, your options are limitless. Your choice of design will have a direct consequence on how the ship performs in its speed, combat and fuel range, so choose wisely.

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PLAY TOGETHER

Gain strength in numbers by teaming up with other players to build, share equipment and grow your power together. Join an alliance to explore, attack and defend the world as you and your party see fit. Create unique roles on the same ship so you have each other’s backs.

A PHYSICS BASED UNIVERSE

Everything that moves and everything you touch has its own particular weight and physics. Only the most masterful crews and the strongest skyships will penetrate the powerful wind walls and use physics to their advantage to unleash devastating attacks.

MASSIVE SCALE

Join thousands of players in a shared world at the same time and explore a vast sky of procedurally generated islands. In Worlds Adrift, your experience isn’t limited to just playing with a small number of people. Using SpatialOS, you can now play on a scale that has never been achieved before…

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FREEFORM GAMEPLAY

Experience truly emergent game play with no set missions or quests in a huge multilayer sandbox. There’s no XP or leveling-up, your progress and skill will be driven by accumulating knowledge and artefacts, not by mouse clicks. With no rules or boundaries, you create your own adventures.

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Bossa Studios is a multiple award winning independent games developer and publisher happily based in London. We’re the makers of the mega-games Surgeon Simulator, I am Bread and the upcoming MMO Worlds Adrift. Oh, and we’re completely in love with our players (even when they’re angry with us!)

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