NEWS & COMMUNITY

Tech Tuesday: PTS/Login Revamp April 16th 2019 · Luke Williams

On Friday we pushed the code we’ve been working on for the past couple of months to the PTS and we encountered the minor issue of most players not being able to login at all! This was highly likely given the fact that we’ve almost completely rewritten the entire login/logout system. We didn’t however expect…

Tech Twednesday – Death to all Ships April 3rd 2019 · Bossa Kirk

Greetings Travellers, For my last Tech Tuesday, I described how we are going to save all of the offline ships in the world and then delete them all in a subsequent update. Well, it turns out that as of late the PvE deployment, in particular, has been really struggling with the sheer amount of ships…

Tech Tuesday: Expand Your Knowledge March 18th 2019 · Bossa Kirk

Knowledge And Scanning Revamp Update 30 will bring the first big changes to scanning and progression in Worlds Adrift. First things first; scanning has been heavily reworked. We have removed the need to scan every individual object in the game. They no longer give any knowledge but their description text remains. From now on knowledge…

Tech Tuesday: Saving the Ships March 5th 2019 · Bossa Kirk

Greetings Travellers, Worlds Adrift hasn’t been wiped for quite some time. On the PVP that’s not really a big deal because people blow each other up, but on the PVE server it means this: Yup, that’s a lot of ships, specifically offline ships… Recently we put in place optimisations to reduce the impact of offline…

Tech Tuesday: Reviving the Revivers February 19th 2019 · Bossa Kirk

Hi, Sylvain here, CTO at Bossa Studios, dropping in to give you quick summary of what we are tackling right now. As some of you may have noticed if you read the forums, the Worlds Adrift team is currently undertaking some big technical upgrades to quite a few of the core systems. Whilst these upgrades…

Tech Tuesday – What’s Hot February 5th 2019 · Blood Buffy

Hi Sylvain here,   Last Tech Tuesday we covered the Hotfixes and the technical challenges, decisions and processes we had to put in place to allow ourselves to release hotfixes faster to the community. First I wanted to make it clear that together with committing to more focused updates, we have actually pledged to react…

Tech Tuesday: Hotter Hotfixes January 22nd 2019 · Blood Buffy

Julia: We’re back with new Tech Tuesdays! WOOO! To start off, you may have (or have not) noticed we’ve released a couple chunky hotfixes recently instead of the extended times between updates, and there’s another fix on the horizon. Hotfixes are normally reserved for absolutely game breaking issues, but… A pledge to make the game…

🎶On the 11th Day of Kahi… 🎶 Timelapse🎨 December 10th 2018 · Popelady

On the 11th Day of Kahi, our artists sent to us…  Behind the scenes videos of their work!   We love our amazing art team. They made a few mock-ups of the Kahi outfit, including loads of different colour schemes. Do you want to see more from our artists? Let us know in the comments…

Tech Tuesday: Performance Anxiety October 23rd 2018 · Blood Buffy

Greetings Travellers, It’s Sylvain here, your CTO (Chief Tricks Officer) here at Bossa. It is pretty clear you have been concerned about Worlds Adrift’s performance, and wondering how come it’s not completely fixed already. I’ll try to give you some explanations as to why it is a hard problem to track and how you can…

Tech Thursday: Playtesters – the devs nobody talks about September 13th 2018 · Blood Buffy

SURPRISE, TRAVELLERS – A TECH THURSDAY! Brought to you by our favourite hooman – Tantan (aka Tania) – Insights Manager at Bossa Studios!   Possibly, you have already experienced something like this in your life or know someone who did: You decided to bake a cake, you get the ingredients, you follow the recipe, you put…

Tech Tuesday: Load Tests & Wipes September 4th 2018 · Blood Buffy

Greetings Travellers, As you may have heard, due to Update 26 failing its final load tests, it has not been released to the live game, but remains on the PTS until further notice whilst we address the problems that were discovered on the build. Before we begin – I’d quickly like to touch upon load…

Tech Tuesday: Tasty Tasty Analytics August 14th 2018 · Blood Buffy

Welcome back Traveller,   This Tech Tuesday is brought to you by Gracie (Community QA) (and Jiten (Analytics)).       Have you ever heard someone at Bossa say something like “X% of players have done Y?” and thought to yourself, “How do they actually know that’s true!”? Wonder no more, friends – the answer is…