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Tech Tuesday: Reviving the Revivers February 19th 2019 · Bossa Kirk

Hi, Sylvain here, CTO at Bossa Studios, dropping in to give you quick summary of what we are tackling right now. As some of you may have noticed if you read the forums, the Worlds Adrift team is currently undertaking some big technical upgrades to quite a few of the core systems. Whilst these upgrades…

Tech Tuesday – What’s Hot February 5th 2019 · Blood Buffy

Hi Sylvain here,   Last Tech Tuesday we covered the Hotfixes and the technical challenges, decisions and processes we had to put in place to allow ourselves to release hotfixes faster to the community. First I wanted to make it clear that together with committing to more focused updates, we have actually pledged to react…

Tech Tuesday: Hotter Hotfixes January 22nd 2019 · Blood Buffy

Julia: We’re back with new Tech Tuesdays! WOOO! To start off, you may have (or have not) noticed we’ve released a couple chunky hotfixes recently instead of the extended times between updates, and there’s another fix on the horizon. Hotfixes are normally reserved for absolutely game breaking issues, but… A pledge to make the game…

🎶On the 11th Day of Kahi… 🎶 Timelapse🎨 December 10th 2018 · Popelady

On the 11th Day of Kahi, our artists sent to us…  Behind the scenes videos of their work!   We love our amazing art team. They made a few mock-ups of the Kahi outfit, including loads of different colour schemes. Do you want to see more from our artists? Let us know in the comments…

Tech Tuesday: Performance Anxiety October 23rd 2018 · Blood Buffy

Greetings Travellers, It’s Sylvain here, your CTO (Chief Tricks Officer) here at Bossa. It is pretty clear you have been concerned about Worlds Adrift’s performance, and wondering how come it’s not completely fixed already. I’ll try to give you some explanations as to why it is a hard problem to track and how you can…

Tech Thursday: Playtesters – the devs nobody talks about September 13th 2018 · Blood Buffy

SURPRISE, TRAVELLERS – A TECH THURSDAY! Brought to you by our favourite hooman – Tantan (aka Tania) – Insights Manager at Bossa Studios!   Possibly, you have already experienced something like this in your life or know someone who did: You decided to bake a cake, you get the ingredients, you follow the recipe, you put…

Tech Tuesday: Load Tests & Wipes September 4th 2018 · Blood Buffy

Greetings Travellers, As you may have heard, due to Update 26 failing its final load tests, it has not been released to the live game, but remains on the PTS until further notice whilst we address the problems that were discovered on the build. Before we begin – I’d quickly like to touch upon load…

Tech Tuesday: Tasty Tasty Analytics August 14th 2018 · Blood Buffy

Welcome back Traveller,   This Tech Tuesday is brought to you by Gracie (Community QA) (and Jiten (Analytics)).       Have you ever heard someone at Bossa say something like “X% of players have done Y?” and thought to yourself, “How do they actually know that’s true!”? Wonder no more, friends – the answer is…

Tech Tuesday: Public Test Server July 24th 2018 · Blood Buffy

Greetings Traveller, Today is going to be a short but sweet Tech Tuesday. The Public Test Server (PTS) for Worlds Adrift is jingling on its way! Like Santa Claus, but not at all and in the middle of Summer. Not sure where that analogy came from. The intention of the PTS environment is to provide…

Tech Tuesday: Get your island IN GAME! July 17th 2018 · Blood Buffy

Hey y’all, it’s ya boi Malford. King of islands and God of Hats (Julia: Malford destroyed the hat economy on our last Hunt a Dev stream Recap: CLICKY). We originally built the Island Creator as an internal tool so we could build islands for Worlds Adrift, but after Tom made it excellent we decided to…

Tech Tuesday: Ships Gone Wild July 10th 2018 · Blood Buffy

This week’s post has been brought to you by Dave! We’ve all been there: You’ve just built your first ship and ascended gloriously from the shipyard. You’ve got the wind in your hair, you can’t wait to reach the next island, and then BAM! Your ship has mysteriously jolted forward or backward, throwing you off….

Tech Tuesday: Something to Shout About! July 3rd 2018 · Blood Buffy

Howdy Supersonic Travellers, I’m Ali, the audio designer for Worlds Adrift. That means that I create the sound effects and collaborate with the technical artists and the code team to make those sounds come to life in-game. A couple of weeks back Malford and I took a trip into the recording studio to work with…