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Thank you Founders! More packs coming soon May 26th 2017 · Bossa_Oli

Greetings Explorers, We always knew we had an amazing community beating at the heart of Worlds Adrift since the very start, but never imagined how amazing your response and support would be as we entered the Closed Beta phase. Our first batch of Founder’s Pack have sold out! Due to […]

The Skies were not conquered within a day May 25th 2017 · Bossa_Oli

This message is only for players on the European server.   Greetings Explorers, Some of you on the European server might have noticed as you logged in today that you had a different knowledge/schematic progression compared to yesterday. After investigation, we realised this happened because our two servers stopped talking […]

WORLDS ADRIFT CLOSED BETA IS LIVE! – 0.1.0 PATCH NOTES May 24th 2017 · Squiyre

Greetings Travellers! Whether you’re an Alpha vet or experiencing the game for the first time, we extend to you a very warm welcome to the Closed Beta for Worlds Adrift! The first thing you’ll notice if you’ve played before is that the starting experience of the game has been improved. […]

Soaring into Closed Beta May 24th 2017 · herb

Today has been a long time coming. Three years ago, we held a game jam twice as long as any we’d ever done before, and that little bit of folly allowed the magical, ambitious idea of Worlds Adrift to capture our imagination. In December of that year we shared our […]

Current status of the Closed Alpha & Important update regarding Closed Beta April 26th 2017 · Bossa_Oli

Hello Travellers! It’s time to take a look at what happened during Closed Alpha 0.0.6 and what is coming next. Thanks to YOU and all the helpful feedback that you shared, we were able to identify and deliver important bug fixes & improvements.  We also wanted to give you a heads […]

Worlds Adrift 0.0.6 is live! April 6th 2017 · Bossa_Oli

Travelers! First of all, thank you for your patience, we are glad to share that 0.0.6 is now live. On the menu, you’ll find that we redesigned the logical game progression. This new approach is closer to what we envisioned for Worlds Adrift. The world is now divided into Biomes. […]

Island Creator Infographic – What a world! March 21st 2017 · Bossa_Oli

Hello drifters, it’s been a while since our last blog post and we are aware that this is something we need to improve and share more with you. We will definitely do our best on that as we approach Closed Beta and beyond. Today, we really wanted to take a […]

Alpha 6 Preview February 22nd 2017 · herb

Hello wanderers, Two months ago we spoke about the new things we were working on, and today we’re reopening signups for joining the next round of Alpha testing, the first time these new features will be playable! Create an account and we’ll email out details soon. Probably the biggest new […]

Beyond The Wall January 27th 2017 · earlofmonkey

Lofty captains! I’m Jeremy Hogan, Systems Designer on World’s Adrift and a new voice on the blog. I got the nod this week because we have exciting news! We are ready to unveil something we’ve been working on for a long time; a system, which will underlie all your future […]

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Bossa Studios is a multiple award winning independent games developer and publisher happily based in London. We’re the makers of the mega-games Surgeon Simulator, I am Bread and the upcoming MMO Worlds Adrift. Oh, and we’re completely in love with our players (even when they’re angry with us!)

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